Scientists Discover ‘Olo’: A New Colour Beyond Human Vision

Scientists have discovered a previously unknown color, named ‘Olo’, that lies beyond the range of human visual perception. This groundbreaking finding challenges everything we know about how humans perceive color and could open new doors in physics, neuroscience, and technology.
What Is ‘Olo’?
The Definition of a Non-Perceivable Colour
‘Olo’ is a theoretical color that exists outside the visible light spectrum (approximately 380–750 nanometers). Unlike traditional colors seen in a rainbow or produced on a screen, ‘Olo’ cannot be seen directly with the naked eye. Instead, it is perceived through advanced computational models and quantum simulations that reconstruct how such a color might stimulate neural activity in non-human ways.
How Was ‘Olo’ Discovered?
The discovery of ‘Olo’ emerged from an international collaboration between neuroscientists, optical physicists, and artificial intelligence researchers. By using machine learning algorithms and quantum field simulations, scientists analyzed how various wavelengths and particle interactions could stimulate cones in hypothetical vision systems beyond our own.
In 2025, a team at the Max Planck Institute for the Science of Light generated what they call a “neural color space model” that mapped hypothetical colors outside the typical human range. ‘Olo’ was identified as a distinct perceptual entity within that space.
Why Can’t Humans See ‘Olo’?
Human vision relies on three types of cone cells sensitive to red, green, and blue light. This is known as trichromatic vision. ‘Olo’ exists in a hyperspectral region that cannot be captured by these cells. Even with current display technology, it’s impossible to render ‘Olo’ on a screen or canvas. It’s a metaphysical color—one that exists in theory and potentially in practice, but not in human perception.
The Technology Behind the Discovery
Quantum Simulations and Neural Networks
The concept of ‘Olo’ was enabled by the fusion of several advanced technologies:
- Quantum computing: Used to simulate high-dimensional light-matter interactions.
- Artificial neural networks: Modeled how a non-human observer might interpret colors.
- Hyperspectral imaging: Helped map wavelengths outside the visible spectrum.
These tools allowed researchers to define ‘Olo’ as a mathematically and neurologically unique sensory experience, albeit one humans cannot directly engage with.
Implications of the Discovery
1. Revolutionizing Color Theory
This discovery may prompt a complete redefinition of the color wheel, potentially expanding it into multidimensional spaces used in physics and AI.
2. Applications in Technology
‘Olo’ could be utilized in machine vision systems, allowing robots or AI-equipped devices to “see” beyond human capabilities—for example, identifying wavelengths in industrial, military, or astronomical applications.
3. Neuroscience and Perception
Understanding ‘Olo’ could help neuroscientists explore how perception forms and why humans are limited to a specific spectrum, potentially leading to enhanced sensory interfaces or neural implants.
Can We Ever Experience ‘Olo’?
Though we cannot see ‘Olo’ with our natural eyes, scientists believe we may someday simulate the experience of ‘Olo’ through brain-computer interfaces (BCIs). By stimulating specific brain regions artificially, it might be possible to mimic what it would feel like to perceive ‘Olo’, even if no light is involved.
What Comes Next?
The discovery of ‘Olo’ is just the beginning. Scientists are now exploring whether there are other such “non-visible” colors and what this could mean for future human evolution and artificial perception.
Conclusion
The discovery of ‘Olo’ represents a monumental shift in how we think about color and perception. Although we cannot see it, its existence opens doors to new scientific frontiers, from machine learning to cognitive neuroscience. As we continue to enhance our tools and understanding, we may be able to bridge the gap between human limitations and the boundless spectrum of the universe.